Table of Contents

Struct PlayerData

Namespace
VAMP.Structs
Assembly
VAMP.dll

This will be deprecated in the future in favor of the Player model.

public struct PlayerData
Inherited Members

Constructors

PlayerData(FixedString64Bytes, ulong, bool, Entity, Entity)

public PlayerData(FixedString64Bytes characterName, ulong steamID, bool isOnline, Entity userEntity, Entity charEntity)

Parameters

characterName FixedString64Bytes
steamID ulong
isOnline bool
userEntity Entity
charEntity Entity

Properties

CharEntity

public Entity CharEntity { readonly get; set; }

Property Value

Entity

CharacterName

public FixedString64Bytes CharacterName { readonly get; set; }

Property Value

FixedString64Bytes

IsOnline

public bool IsOnline { readonly get; set; }

Property Value

bool

SteamID

public ulong SteamID { readonly get; set; }

Property Value

ulong

UserEntity

public Entity UserEntity { readonly get; set; }

Property Value

Entity