Table of Contents

Class SystemService

Namespace
VAMP.Services
Assembly
VAMP.dll
public class SystemService
Inheritance
SystemService
Inherited Members

Constructors

SystemService(World)

public SystemService(World world)

Parameters

world World

Properties

AbilitySpawnSystem

public AbilitySpawnSystem AbilitySpawnSystem { get; }

Property Value

AbilitySpawnSystem

ActivateVBloodAbilitySystem

public ActivateVBloodAbilitySystem ActivateVBloodAbilitySystem { get; }

Property Value

ActivateVBloodAbilitySystem

AttachParentIdSystem

public AttachParentIdSystem AttachParentIdSystem { get; }

Property Value

AttachParentIdSystem

BehaviourTreeBindingSystem_Spawn

public BehaviourTreeBindingSystem_Spawn BehaviourTreeBindingSystem_Spawn { get; }

Property Value

BehaviourTreeBindingSystem_Spawn

BuffSystem_Spawn_Server

public BuffSystem_Spawn_Server BuffSystem_Spawn_Server { get; }

Property Value

BuffSystem_Spawn_Server

ClaimAchievementSystem

public ClaimAchievementSystem ClaimAchievementSystem { get; }

Property Value

ClaimAchievementSystem

CombatMusicSystem_Server

public CombatMusicSystem_Server CombatMusicSystem_Server { get; }

Property Value

CombatMusicSystem_Server

CurrentCastsSystem

public CurrentCastsSystem.Singleton CurrentCastsSystem { get; }

Property Value

CurrentCastsSystem.Singleton

DayNightCycleSystem

public Entity DayNightCycleSystem { get; }

Property Value

Entity

DebugEventsSystem

public DebugEventsSystem DebugEventsSystem { get; }

Property Value

DebugEventsSystem

EndSimulationEntityCommandBufferSystem

public EndSimulationEntityCommandBufferSystem EndSimulationEntityCommandBufferSystem { get; }

Property Value

EndSimulationEntityCommandBufferSystem

EntityCommandBufferSystem

public EntityCommandBufferSystem EntityCommandBufferSystem { get; }

Property Value

EntityCommandBufferSystem

EquipItemSystem

public EquipItemSystem EquipItemSystem { get; }

Property Value

EquipItemSystem

GameDataSystem

public GameDataSystem GameDataSystem { get; }

Property Value

GameDataSystem

GenerateCastleSystem

public GenerateCastleSystem GenerateCastleSystem { get; }

Property Value

GenerateCastleSystem

InstantiateMapIconsSystem_Spawn

public InstantiateMapIconsSystem_Spawn InstantiateMapIconsSystem_Spawn { get; }

Property Value

InstantiateMapIconsSystem_Spawn

JewelSpawnSystem

public JewelSpawnSystem JewelSpawnSystem { get; }

Property Value

JewelSpawnSystem

MapZoneCollectionSystem

public MapZoneCollectionSystem MapZoneCollectionSystem { get; }

Property Value

MapZoneCollectionSystem

ModificationSystem

public ModificationSystem ModificationSystem { get; }

Property Value

ModificationSystem

NameableInteractableSystem

public NameableInteractableSystem NameableInteractableSystem { get; }

Property Value

NameableInteractableSystem

NetworkIdSystem

public NetworkIdSystem.Singleton NetworkIdSystem { get; }

Property Value

NetworkIdSystem.Singleton

PrefabCollectionSystem

public PrefabCollectionSystem PrefabCollectionSystem { get; }

Property Value

PrefabCollectionSystem

RemoveCharmSourceVBloodSystem

public RemoveCharmSourceFromVBloods_Hotfix_0_6 RemoveCharmSourceVBloodSystem { get; }

Property Value

RemoveCharmSourceFromVBloods_Hotfix_0_6

ReplaceAbilityOnSlotSystem

public ReplaceAbilityOnSlotSystem ReplaceAbilityOnSlotSystem { get; }

Property Value

ReplaceAbilityOnSlotSystem

ScriptSpawnServer

public ScriptSpawnServer ScriptSpawnServer { get; }

Property Value

ScriptSpawnServer

ServantPowerSystem

public ServantPowerSystem ServantPowerSystem { get; }

Property Value

ServantPowerSystem

ServerBootstrapSystem

public ServerBootstrapSystem ServerBootstrapSystem { get; }

Property Value

ServerBootstrapSystem

ServerGameSettingsSystem

public ServerGameSettingsSystem ServerGameSettingsSystem { get; }

Property Value

ServerGameSettingsSystem

ServerScriptMapper

public ServerScriptMapper ServerScriptMapper { get; }

Property Value

ServerScriptMapper

SetTeamOnSpawnSystem

public SetTeamOnSpawnSystem SetTeamOnSpawnSystem { get; }

Property Value

SetTeamOnSpawnSystem

SpawnAbilityGroupSlotSystem

public SpawnAbilityGroupSlotsSystem SpawnAbilityGroupSlotSystem { get; }

Property Value

SpawnAbilityGroupSlotsSystem

SpawnTeamSystem

public SpawnTeamSystem SpawnTeamSystem { get; }

Property Value

SpawnTeamSystem

SpellModSyncSystem_Server

public SpellModSyncSystem_Server SpellModSyncSystem_Server { get; }

Property Value

SpellModSyncSystem_Server

SpellSchoolMappingSystem

public SpellSchoolMappingSystem SpellSchoolMappingSystem { get; }

Property Value

SpellSchoolMappingSystem

StatChangeSystem

public StatChangeSystem StatChangeSystem { get; }

Property Value

StatChangeSystem

TileModelSpatialLookupSystem

public Entity TileModelSpatialLookupSystem { get; }

Property Value

Entity

TraderPurchaseSystem

public TraderPurchaseSystem TraderPurchaseSystem { get; }

Property Value

TraderPurchaseSystem

UnEquipItemSystem

public UnEquipItemSystem UnEquipItemSystem { get; }

Property Value

UnEquipItemSystem

UpdateBuffsBuffer_Destroy

public UpdateBuffsBuffer_Destroy UpdateBuffsBuffer_Destroy { get; }

Property Value

UpdateBuffsBuffer_Destroy

Update_ReplaceAbilityOnSlotSystem

public Update_ReplaceAbilityOnSlotSystem Update_ReplaceAbilityOnSlotSystem { get; }

Property Value

Update_ReplaceAbilityOnSlotSystem

UserActivityGridSystem

public UserActivityGridSystem UserActivityGridSystem { get; }

Property Value

UserActivityGridSystem